QuestsThe intro chain, the job trials, when a quest expires, and reading the markers.
Quests pay Glint and gear, teach you the world, and, most importantly, are how you change your job at Level 15. They are a head start, not the road: a quest is worth about a third of the level it is offered at (a story chapter half, a Master’s trial a full one), so your levels are still earned in the field. The whole quest catalog is server-driven, so your log, markers and rewards always match reality.
Reading the markers
Quest-givers show a floating gold marker above their head (and on the minimap and world map):
Gold “!”: Available
This NPC has a quest you can take. Talk to them to accept it.
Gold “?”: Turn in
You’ve finished a quest’s objectives: return here to claim the reward. Turn-ins take priority over new offers.
A quest moves through available → active → ready → done. Track your active quests in the Quest Log; the tracker shows what to do next and sorts “ready” quests to the top. If you finished the objectives and levelled up on the walk back, you are still paid; only a quest still asking for something can go stale.
The intro chain
Given by Mira, the Town Greeter in Dawnhaven: start here as a fresh Wayfarer:
| Quest | Lv | Objective | Rewards |
|---|---|---|---|
| First Steps | 1 | Visit the Weapon Shop and the Marketplace | 4 XP · 300 Glint |
| Blooded | 1 | Kill 3 Dawnflit (Wilds) | 4 XP · 500 Glint · 5× Healing Tonic |
| The Road Ahead | 1 | Reach Level 5 | 46 XP · 600 Glint |
| A Letter for the Warden | 3 | Deliver Mira’s Letter to Warden Kael | 11 XP · 400 Glint |
The four Master job trials Lv 15
The big one. At Level 15, each Master in the Masters’ Hall offers a trial. Accepting begins your path; completing the trial is what makes you that job, and grants 3,000 XP (a full level, the only quest in the game worth one), 2,500 Glint, a bundle of skill points and a reward item. A Wayfarer is hard-capped at Level 15, so no one can ever climb past their own job change.
| Trial | Master | Objective | Becomes |
|---|---|---|---|
| Trial of the Blade | Master Aldric | Kill 10 Brindlefang + collect 5 Proof of Valor (Thumper) | Vanguard |
| Trial of the Bow | Perrin | Collect 8 Windfeather (Fuzzwing/Dawnflit) | Skydancer |
| Trial of Light | Elen | Collect 6 Vein of Light (Frondling) | Oracle |
| Trial of the Ember | Mirae | Collect 6 Ember Mote (Mopetail) | Channeler |
Zone quest lines
Each field zone has a Warden running a chain that levels alongside you:
- The Wilds: Warden Kael: Mushroom Harvest, Cull the Swarm, Turtle Trouble, Wolfsbane, The Big Thumper (Lv 4–19; each gone 15 levels above its quarry, the last at Lv 34).
- Duskmoor: Warden Bela: Pumpkin Patch, Mantis Claws, and the 3-part Duskmoor Story ending in the Seal of Duskmoor (Lv 25–39). The story is worth doing while you are in the moor; chapter one hunts a Lv 29 monster, so it is gone at Lv 44 and the later chapters are locked behind it.
- Shattered Garden: Warden Sol: Card Trick, Scorpion Venom, Garden Relics, Steel Purge, Deep Drill (Lv 41–59).
- Endgame: The Caged Sun: collect 3 Seal Shards for Warden Sol (Lv 60) to unlock the Sunforge, then Sunfall; face Aurelion.
The boss contract
There are no daily quests. Levelling here is earned in the field, and the three zone “Warden’s Rounds” dailies that once refilled every morning have been removed. One repeatable survives, and it pays no XP at all; it is a reason to go back into the Sunforge, not a shortcut:
| Contract | Lv | Objective | Rewards |
|---|---|---|---|
| Douse the Sun | 60 | Defeat Aurelion (needs Sunforge unlock) | 30,000 Glint · once per server day |
Dawnhaven NPC directory
Walk up to any NPC to talk. Everything you need for the early and mid game is in town:
| NPC | Role | What they do |
|---|---|---|
| Mira | Town Greeter | Your intro quest chain |
| Garrick / Dorn / Tobin | Weapon / Armor / General merchants | Common gear, arrows, the Ultra Collector |
| Odalyn / Wynne | Apothecary / Magic Merchant | HP pills · MP refreshers & Blinkwing travel scrolls |
| Vesper | Premium Shop | Cash Shop: scrolls, fashion, pets, premium flight |
| Aldric · Perrin · Elen · Mirae | Job Masters | The Lv 15 job trials |
| Sister Lyra | Sanctum Cleric | Full restore + a 900s buff to all four stats |
| Father Elm / Bram | Temple Priest / Innkeeper | Free full HP/MP/FP restore |
| Elen (again) | Oracle Master | Starter blessing for Lv 15 & under: 9 party buffs, 1 hour each |
| Halden | Banker | The Dawnhaven Vault (storage) |
| Torren | Blacksmith | Torren’s Forge; gear enhancement |
| Elder Rowan & keepers | Waystone Keepers | Travel between zones |
| Sable | Flight Instructor | Brooms & boards (Flight) |
| Rok | Arena Master | Entry to the Arena (needs a first job) |
| Registrar Odo · Herald Castellan | War Registrar · Siege Herald | Guild wars & the Weekly Siege |
| Ondra | Forge Warden | The Sunforge seal (quest-locked) |